Friday, November 21, 2025
Flashpoint Campaigns Cold War - Dynamic Orders of Battle
Waypoints/Movement Management - Steel Beasts, THE Armored Warfare Simula...
Sunday, November 9, 2025
Behind the Stick of a Legend: Why the VRS Superbug is the Gold Standard in Prepard3D
If you've spent any time in the combat flight simulation community, you’ve undoubtedly heard the buzz around the VRS F/A-18E Superbug. This isn't just an aircraft model; it's widely regarded as one of the most comprehensive and high-fidelity combat simulations ever created for the Prepar3D (P3D) platform.
Developed by a small team of real-life engineers with continuous input from active and retired F/A-18 pilots, the Superbug faithfully replicates the U.S. Navy's front-line strike fighter. The level of detail is unmatched, from the most minor switch in the cockpit to the most critical flight system.
Monday, October 27, 2025
Tactics of the Seljuks As seen in Crusades: Book I (Wargame Design Studio)
Featuring new game mechanics like siege warfare (check out my earlier video) and wars that I I never wargamed before (the First and Second Crusades), Crusades is a very approachable and fast game. But, like any other Wargame DS game, the details and food for tactical thought are at a premium.
Tuesday, October 14, 2025
Saturday, October 11, 2025
Flashpoint Campaigns Cold War: The Great, Perfected. A Look at the Highly Anticipated New Cold War Standard.
The legendary tactical series Flashpoint Campaigns is set to return this year, and if the recent press preview from the Real and Simulated Wars Blog is any indication, On Target Simulations and Slitherine have not just created a new installment, they've masterfully refined an already great formula.
Monday, October 6, 2025
British Army of the Rhine/Combat Mission: Proper Dismounting from IFVs for the Computer Opponent
How to program troops from IFVs and how to move them independently has been present in the Combat Mission editor for ages.
Saturday, September 27, 2025
FPV 'Suicide' Drones Are Not the Easy Button - Arma 3
I'm summarizing the key takeaways from my recent video, "FPV 'Suicide' Drones Are Not the Easy Button - Arma 3".
In that video, I explored the disconnect between the battlefield hype surrounding FPV drones and the complex realities of their effective use, both in real-world conflict and in a simulated environment like Arma 3.
Drawing from expert analysis and my own frustrating attempts in the editor, here are the essential lessons I learned:
Thursday, September 25, 2025
British Army of the Rhine, the New DLC for Combat Mission Cold War, Has Been Released
The highly anticipated British Army of the Rhine (BAOR) DLC for Combat Mission Cold War has just dropped as a surprise launch. This expansion zeroes in on the potential Cold War-Gone-Hot in Europe during the late 1970s and early 1980s.
This is not a simple unit pack; it’s a well executed expansion of the Cold War tactical gaming battlespace, introducing several iconic, historically significant formations and tactical capabilities.
Saturday, September 20, 2025
Why the Old War Horse Still Runs: The Enduring Appeal of Classic Combat Mission Games
For serious wargamers, the name "Combat Mission" conjures images of intense tactical battles, meticulous planning, and the unique "WEGO" system that sets it apart. While the modern CMx2 engine games like Combat Mission: Battle for Normandy and Combat Mission: Red Thunder offer stunning realism and refined interfaces, there's still value in the older, original CMx1 titles: Combat Mission: Beyond Overlord, Barbarossa to Berlin, and Afrika Korps.


